Orbit Well: Gravity Pool
Last updated: September 18, 2026
Planets circle a star on three orbits. Drag up from the launcher at the bottom of the circle to aim, and let go to fire your comet.
Strike a ringed planet against the way it is moving and it slows down, its orbit decays, and it falls into the star. Strike it along its orbit and it climbs toward the rim instead. While you aim, the guide traces the comet's path, shows a dashed ghost where the planet will be when you arrive, and labels the strike DROPS or LIFTS.
Sink every ringed planet before your shots run out to clear the rack. Shots left over score a bonus, and one comet sinking two or more at once pays extra. The first twelve racks are hand-built; after that they keep coming, fuller and tighter. If you run out of shots with planets still in orbit, the run ends.
Power-ups are earned by playing. You can also watch an optional ad for an extra charge.
No. Progress is stored only on your device, with no account and no cloud save, so it cannot be transferred or recovered after uninstalling.
The reward is granted when the ad finishes. Closing it early, or losing connection part way through, means the ad does not complete. Try again when you have a stable connection; if it keeps happening, email us with your device model and iOS version.
Open Settings in the Game and choose Privacy choices. iOS Tracking can also be changed in Settings → Privacy & Security → Tracking.
Yes. Music, sound effects and haptics each have their own switch in the Game's Settings, and on the pause screen.
A streak needs one Daily Challenge per day. Miss a day and it resets, though the Game may offer you a one-off chance to keep it.
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